![]() ![]() I don’t need to bang on too much about how well it plays. The intuitive first-person gameplay puts you right inside the HUD display of Samus’s headgear as you explore a succession of mysterious alien biomes, encounter all manner of grotesque enemies, and use the abilities you acquire to edge your way onwards, with a fair bit of classic Metroidvania backtracking. Prime not only looks technically lush, but the actual design and environments that were ahead of their time to begin with are equally impressive to behold more than twenty years down the line. Metroid Prime Remastered also has the coveted full 60fps, if that sort of thing gets you hot under the collar. But just how my brain needed a side by side comparison to compute just how ace the remastered cel-shaded glory of Wind Waker looked, it is only when you see the pair running together that you take in all of the textures, particle effects, lighting and many other graphical tricks that have been shoehorned onto the Switch version. Like a fair few other GameCube titles (damn, I loved that console), the original was pretty swish in the aesthetics department to begin with. Thanks to the excellence of the new default control scheme, impressive new graphical touches, and bundled in extras, Metroid Prime Remastered is the best way to play what remains an instantly arresting, compulsive, and expertly designed game. Metroid Prime was quite rightly hailed as an instant classic, and for many is regarded as one of the finest games ever made for a Nintendo console. You had slept-on PlayStation title The Divide: Enemies Within, perhaps the rough and ready spooky N64 Castlevanias, but not much else. Prior to the 2002 Gamecube release, only a handful of titles had come close to achieving a decent shot at this style of game, and then even those aren’t fully functioning first person shooters. Balancing combat, drip feeding abilities and encouraging returning to hitherto locked areas is a difficult enough concept to get right in two dimensions. ![]() Just like hearing Kevin Shields unleash that familiar wall of ethereal guitar sounds again, getting to play Retro Studios’ astonishing Samus adventure afresh is a treat for the soul.įor the uninitiated, Metroid Prime did a remarkable job of transferring the exploratory platforming of the two-dimensional Metroid titles into a fully 3D world. I wasn’t expecting it, but it was amazing. Having different titles launch at different dates, and in remastered form, is new here – along with the claim that Metroid Prime 1 specifically is due out this holiday.The way Nintendo stealth-bombed us with Metroid Prime Remastered reminded me of how excited I felt when ten years ago, My Bloody Valentine suddenly released an unexpected, and warmly received album after decades of inactivity. However, the original speculated indicated that Nintendo would be putting Metroid Prime Trilogy on the console at once. Rumors of previous Metroid Prime entries appearing on Switch have come about here and there over the years. And Metroid Prime 1, my understanding is that’s getting the big remaster treatment, and then Metroid Prime 2 and Metroid Prime 3 are sort of getting – they’ll probably get like updated controls and things like that – but they’re not getting quite the same overhaul that Metroid Prime 1 is getting. But they are going to do it separately it sounds like. However Nintendo decides and what order to release their games, they are going to do that. They’re also pretty much done it sounds like, but Nintendo being Nintendo is going to hold on to them and will likely drop them later along the road. “The other scoop here is that those games are also coming. ![]()
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